Sony has officially announced its next generation console and it sounds like a monster, capable of 8K resolution and ray-tracing.
The next generation arms race has begun in earnest, as Sony reveals the first details of their new console via an exclusive interview with Wired.
As many expected, the console will not be released this year. But if not that only really leaves 2020, as there’s no way any company would talk about a console now that was any further out.
The interview with system architect Mark Cerny didn’t confirm the new console was called the PlayStation 5, although there’s no indication that it’s not.
What Cerny did confirm though is that the console will be backwards compatible with PlayStation 4 games, a feature essentially forced upon Sony by its popularity on the Xbox One.
The PlayStation VR headset will also be supported and the next-gen console, whatever it’s called, will still use physical media – presumably Blu-rays. Although Cerny also hinted about plans for streaming/cloud-gaming as well.
Although a lot of the details were only implied, Cerny was quite specific about some of the tech specs, revealing that the console would render up to 8K resolution, use ray-tracing (the current next big thing in PC graphics), and have 3D audio.
The new console uses an 8-core AMD Ryzen, part of AMD’s Navi line, and a customised version of Radeon’s recent 7nm AMD Zen 2.
Also confirmed is a solid-state drive (SSD) with higher bandwidth than anything currently available for PC, so hopefully you’ll be able to say goodbye to load times.
As previously announced, Sony won’t be at E3 in June this year and Cerny has warned not to expect more information from any separate Sony event at the same time.
If things follow the same timetable as for the PlayStation 4 then you can probably expect a full reveal in spring next year and a release just prior to Christmas.